/*
 * Copyright (C) 2012 Rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg;

import rpg.Maps.Map;
import rpg.entities.Player;
import rpg.util.AStar;

/**
 * rothens.tarhely.biz
 * @author Rothens
 */
public class Game {
	
	Maps mapsys;
	public Map actual;
	public Player player;
	public static EntityHandler eh = new EntityHandler();;
	
	public Game(){
		mapsys = new Maps();
		actual = mapsys.loadMap("testmap.txt");
		player = new Player(actual.spawn, this);
		Location from = new Location(7, 4, true);
		Location to = new Location(11, 13, true);
		AStar as = new AStar();
		as.getPath(from, to, actual);
		
	}
	
	public void tick(){
		player.tick();
		eh.tick();
	}
	
}
